Pets “Lions, tigers, and bears, oh my!" Do not make good pets but many other animals do. The 4-H pet project helps you explore what kind of pet fits into your family’s lifestyle and how to be an excellent caretaker of your pet. Identify breeds and animal species and their characteristics. Explore health regulations, first aid, and simple treatments for ailments. Demonstrate care and management in feeding, handling, grooming and fitting/showing. Learn about the selection, care, needs of pets and basic principles of pet behavior. Ideas for Project Area Learning! Learn about the proper care, grooming and feeding of your pet. Plan a training and exercise program for your pet. Make a decision about breeding or not breeding your pet. Compare the labels on pet foods to make an informed decision on content and price. Identify symptoms and a course of action for a disease in your pet. Create a plan to prevent your pet from getting lost or finding it if it gets lost. Purchase and use the appropriate grooming equipment and techniques. Project Area Events Iowa 4-H Youth Conference Project Helpers Exhibit Tip Sheets Static Exhibits Handbook Recordkeeping Forms Project Area Guides 4-H Livestock Homepage 4-H Show Requirements 4H202 Livestock Identification Iowa 4-H Contact Celine Beggs firstname.lastname@example.org Share What You Learn With Others! Communication How to approach a pet safely How to select a nutritional diet How to select a cat, gerbil, hamster, etc. as a pet Civic Engagement How to select a nutritional diet How to select a cat, gerbil, hamster, etc. as a pet Organize a fundraiser to help benefit an animal shelter Leadership Organize a pet show for your club Research and share with others why it’s not a good idea to keep wild animals as pets Develop a plan to foster pets of deploying soldiers Exhibit Ideas Exhibit your cat or pet at the fair Make a first aid kit for a pet. Tell why and how each item is used. Share diet and nutrition information for raising a healthy pet. Make a poster on diseases your pet could get. Tell about its discovery, effects, treatments, etc. Design a toy for your pets; tell about your decisions related to safety and cleanliness.