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TRYING ON THE SHOES

Poverty is a serious problem in one of the richest industrialized nations in the world. An educational program offered through Iowa State University Extension provides participants an opportunity to "walk a mile in the shoes" of someone living in poverty. The ROWEL Poverty Simulation was created in 1980 by the Reform Organization of Welfare (ROWEL) Education Association of Missouri. In the simulation, participants assume the roles of families living in poverty. They have four 15-minute periods, each representing a week, to buy food, pay rent, and interact with others in the community, portrayed by "staffers" who have lived in poverty. After the simulation, participants and staffers discuss their experiences.

Participants assume the roles of families living in poverty, including:

  • a newly unemployed family,
  • a family receiving public assistance,
  • an elderly person on limited income, and
  • an Iowa farm family.

The Poverty Simulation takes about three hours to complete and includes an introduction,the simulation activity, and a discussion/debriefing. The Simulation can accommodate between 40-121 participants. Simulations need to be scheduled at least two months in advance.

CREATING A NEW PATH
Using the simulation to change lives 

  • An Iowa State University Extension study of participants showed that the Poverty Simulation is a powerful program.
  • Participants saw themselves as more sensitive to the plight of families living in poverty, more compassionate and concerned for clients, and less judgmental of low-income families.
  • The simulation had a ripple effect in a community, and after one year, 50 percent said they had met with others to discuss ways to change programs, services, or business practices.
  • The simulation was appropriate for a wide variety of audiences, used in rural as well as urban areas, with youth, and in culturally diverse communities.

Sadie
Participant quote:
"I think the presentation needs to be given over and over until it reaches the majority of people. Only then will they understand that folks on assistance aren’t riding the 'gravy train.' Although some could change their circumstances, most do not choose to live on welfare."

Poverty Simulation
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SHARING THE PATH
Using the simulation to teach

Iowa State University Extension conducted its first Poverty Simulation in September 1995 to help its own staff learn how to better work with low-income clients. Extension staff asked to use the simulation in their own communities. Each year an average of more than 1,000 Iowans participate in Poverty Simulations. It has proven to be an effective tool for sensitizing participants to poverty issues. It has been used by statewide service agencies, secondary schools, and community colleges, for both students and staff, as well as for concerned citizens.

Potential audiences are as varied as a community. The Poverty Simulation could be used to:

  • train staff of human service agencies, municipal and county offices, health care providers, law enforcement agencies, and school districts;
  • sensitize people in the business community including members of the Chamber of Commerce, financial and lending institutions, utility companies, as well as employers and employees of local enterprises including supermarkets, real estate companies, legal firms, and apartment complexes;
  • facilitate discussions among churches and synagogues, youth organizations, community groups, legislators, public policy makers, government officials, and administrators; and
  • augment courses in high schools; secondary and post-secondary education programs such as training for pre-service teachers, health care professionals, and social workers; also faculty and staff development, diversity training, and mentor programs